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Hotfix 11/20/15

Hey everyone,
 
Here's the hotfix notes for today!   Want to discuss the patch?  Go here!
 
-Fixed bug where player dies and the players collision would remain there blocking doorways
-Fixed bug where a consumable item would display on your quickslots even though you did not have any remaining in bag 
-Fixed repeating machine gun helicopter sound bug
-Fixed bug where destroying a wooden storage box or yellow storage container you would lose random items
-Harvesting button prompt has been changed to Y
-Fixed bug Where timer expires for decay of Base Claim Statue, you would not be able to place anymore Claim Statues
-Fixed bug where sleeping bags would get destroyed when placing them down outside of Base building boundaries
-Fixed bug where Compass would not work when taking them out from the GI
-You can now spawn at the closest base location from where you died if you have more than 1 base
-Fixed invisible traps, mines, and no collision barricades
-Players flagged as PVP aggressor (lasts 5 minutes after initiating combat) can be killed in a safezone now.  (do not shoot players trying to bank and expect to be safe, you can and will be killed).  Shooting a PVP aggressor flagged player does NOT flag you as an aggressor.  
-Death notifications in group now properly display name, weapon and distance.