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Feedback Update! | v1.1.0 Changelog | Special Limited-time Offer

Bunny Gamblers!

First of all, thank you to everyone who leaves feedback through reviews, steam community, discord, feedback form, and other channels! :heartslot:
We collect and review all of it. This update is focused on adding more QoL improvements and features that you’ve been asking for.

To celebrate the update we're putting a very special limited-time discount on the Slot or Not + Supproter Pack Bundle - you can get it with 28% discount!

View game page

Changelog:

We've done our best to address as many issues and requests as we could within the given time. If a feature you requested isn’t included yet, don’t worry -- it hasn’t been forgotten. It’s waiting for its turn in our task tracker!

New Content

  • New "Crossroad" event. It can appear in "Reward" nodes and lets you choose another event

  • New "Forge" event. It lets you reroll gem rules, remove one rule or add a new rule for free!

  • "Question mark" is now "Reward". And give you one random event from pool: trader, fortune wheel, chest or crossroad

  • Added Battle log tab to the chances sheet. It shows turns, actions, HP changes, and more

  • Now there are two types of battle icons: one skull and two. Basically, they mean a one-enemy battle or a two-enemy battle

  • [new item] Energy Shield:

    • Gain 3 Shield. Gain 2 more if adjacent to an Energy item

  • [new item] Pulse Shield:

    • Gain 2 Shield for each remaining Energy

  • [new item] Power Pistol:

    • Deal 3 Damage. Deal 2 more if adjacent to an Energy item

  • [new item] Lightning Flask:

    • Deal 5 Damage and create a Fulgurite

  • [new item] Fulgurite:

    • Gain Gold equal to its slot value. Created by Lightning Flask

  • [new trinket] Makeshift Powder:

    • +2 damage to each Damage effect and lasts 20 uses

Gameplay

  • Items have been reworked with several possible build paths in mind: energy, bleed, poison, attack, and defense.

  • Chests were removed from the map and moved to the "Reward" event pool

  • Built-in x3 and x4 combos were removed. Characters now start with combo trinkets instead

  • Combos no longer need the same items to work. Instead, combos now work with item types (weapon / shield / consumable). You can pick two different weapons and get a combo!

  • Gun tag reworked. If another gun is selected, both guns gain +25% crit chance

  • Poison reworked! It now loses 1/3 of its stacks each turn

  • Bleed reworked! It now loses half of its stacks each turn

  • Amnesia effect reworked. It no longer gives you hints using gems. You can only see the energy cost.

  • Blind effect description updated. It still shows the item's description, and this is now stated in the effect description as well.

  • Gold-gain rules can now only be attached to consumables

  • Sharpie now starts with the updated Gun License and Makeshift Powder trinkets

  • Both of Fluffy's trinkets were reworked

  • Gun License reworked. The first gun played in each battle has a 100% crit chance

  • Armor Catcher reworked. If a weapon was played this turn, only half your shield is lost

  • Paladin's Hammer reworked. If you have no shield, all weapons become AoE

  • Added one shop reroll per shop. The base price is 200 gold and increases by 100 after each purchase

QoL

  • Event rewards can now be skipped after spinning the wheel, opening a chest, etc

  • Added an option to disable controller vibration

  • Added an option to disable Cayman's "Drunk" wobble effect

  • Updated the main menu colors

  • Updated save deletion with a clearer warning and visual effect on save select screen

  • Added new combo and counter animations

Fixes

  • Fixed destroy effects sometimes destroying another item instead of their source

  • Fixed memory leaks occurring after each new turn

  • bunch of other smaller fixes

Thank you,

to all the players of Slot or Not! We appreciate the great reception the game has met and all the feedback that makes it possible for us to keep polishing and expanding the game in a way that will please you folks the most. That's it for today, but please make sure to keep an eye out for future updates.

May the RNG gods bless all of your runs! Yours,

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24651577 · public branch

    Steam updated · First observed