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v1.0.2 Changelog

QoL

  • Hand item burn animation is now faster

  • Delay after user turn end on low "slot speed" setting is now much faster

  • Shelby now has 2 less damage

  • Game is now muted when the window is unfocused/minimized

  • RedRay's phase 2 is now killed instantly if you already defeated him

  • Quit button in the main menu now actually quits the game

  • "Skip dialogue" option now skips ALL dialogue windows

Fixes

  • "Speedrunner" achievement fixed. Now only <= 60min runs can get it

  • "Souvenir Hunter" achievement fixed. If you already collected 41/42 items, just open the items tab in Slotopedia and you'll get the achievement

  • "Hey, Big Spender" achievement fixed. Now it only counts shop spends, as stated in its description

  • F7 feedback form is now missing the screenshot feature, but should work now

  • Fixed character-based trinket unlocks in Slotopedia. Just hover over a character on the character selection screen to unlock their trinkets in Slotopedia

  • Fixed losing items if you play them while you are asleep

  • Heal/max HP/gold rules now play even when all enemies are dead

  • If all enemies are killed, consumables that were rolled but not used are not removed

  • Fixed the stuck notification dot on character tabs in slotopedia

  • Multiple shield rules on single items sometimes conflicted, now fixed

  • Multiplier on slots can now show 2 digits

  • "Glowy Stone" trinket description fixed

  • Some typos were pulled from the community translate portal

  • Map can now be opened during the win-rewards screen

  • Cayman's Damage Return buff description fixed and now shows the correct %

  • RedRay reward fixed

  • Princess skin win pose visual bug fixed

  • Selected Slottie skin now persists between runs

  • Fixed rare crashes on RedRay's phase 2 kill

  • Shifted window position in fullscreen should be fixed now

ːsteamhappyː