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Update 2.4.0

Happy Easter Everyone!

Update 2.4.0 is now live for PC. The mac version will be along soon. Here are the changes we have made:

Added a return to base button below the colonist portrait. Now you can easily send colonists back to the base for air refills. Right now it has some difficulty with paths from the farthest corners of the map but we have found it still brings your colonist to within 10 feet or so of the lander if not all the way.

The memorial screen should no longer continue to display if you click during the death animation.

Fog starting distance during dust storms has been adjusted to prevent duststorm "blackouts" at night. While maybe a bit realistic to be stumbling about in the dark we realize that this can be frustrating.

Additional code has been added to ensure that colonists should no longer take damage from anything except sickness/injury while in the rover or in the base. Please let us know if this is still happening.

Airlock sounds now scale properly with SFX volume

The landing cutscene volume now correctly scales off of SFX rather than Alert volume.

The Rover Map icon has been changed to differentiate it from colonists.

The research tree now no longer claims you recieve a second rover for building the level 4 geo lab.

Trade funding effect will no longer be active before researching trade.

There are still reports of the rover disappearing, though we have been unable to find this issue in our testing. It might have been linked with the rover colonist damage bug we patched today.

Hope you all enjoy and as always keep that feedback coming!

Cheers,
TBA Games.