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Working on next round of bug fixes

We are trying to do one more major patch before heading out to GDC next week. The purpose of this patch will be to address as many bugs as possible before the conference. Most notably:

A bug where colonists share health sometimes. Mainly Sweden and Russia.

Colonists that can sometimes die in the rover (same bug we think)

Reducing the nav mesh to force the colonists to use more of the natural paths
rather than just climbing straight up hills

Fix the research tree indicators that sometimes will be active when you can't purchase an upgrade

Expand the options menu to include more audio and graphics options.

Any bugs reported or found through continued testing.

Cheers,
TBA Games