Hey Everyone,
Patch 4.1.3 is now live for PC! We'll have the mac version out in another day or so. A known issue right now is a bug in the tutorial that will prevent the player from harvesting plants and therefore completing that step. We are in the process of phasing out the tutorial for a new in-game toggled hint system, so we will be rushing that along as a fix. In the meantime, here are the changes we have made:
New Tooltip System: We are rolling out the new tooltip system a little bit at a time. Ideally, we want to consolidate most of the HUD menu systems into tooltips and contnue to improve the HUD visuals.
Sulfate Fix: Sulfates should now be minable again. Apologies this game-breaking bug took so long. Unfortunately we were waist deep in updates and the tooltip system before we realized the problem.
New Splash Screen: Our artist has been working on updating visuals while the tooltip programming continues. Finished up new logo art in the splash screen.
UPCOMING CHANGES
Next we are looking at a full overhaul of the HUD systems, another update to the astronaut suit, and (eventually) an expanded end game with new gameplay systems to change the function of each specialized base.
Cheers,
PeriAreion Development Team