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BlastZone 2 v1.22.0.0 released! Level addon pack support, bug fixes, and content creation rollout info

The next big update has been released for BlastZone 2! The big new feature for v1.22.0.0 is level pack addon support. Now it is possible to download or create new packs of levels and choose which pack to play in-game. An example level pack has been included that has two short levels, a boss, and a handful of misc cutscenes and extra effects. However, keep in mind that this release is only one part of a larger content creation rollout. I will soon be releasing documentation and tools to create levels with, which will require v1.22.0.0 or higher to work correctly. More information about the next stage of the rollout will be released soon. I am also exploring the possibility of adding Steam Workshop support, but I cannot officially confirm support for it yet.

Here is the full list of changes for v1.22.0.0:

  • Added the ability to load new level packs for the game
  • Enabled the "Custom" menu option for mission mode to select an addon pack
  • Added a short example level pack
  • Fixed the normal player bolts having a small hitbox
  • Updated all screen fades and wipes; adjusted color and blending method
  • Updated timing of Wave splash screens so they don't overlap with screen fades/wipes
  • Fixed a Mission Area 3 fullscreen cutscene glitch during the transition to the outerspace environment

To check if you have the latest update, start the game and check the lower left corner of the title screen for "v1.22.0.0" or higher. Let me know what you think of the new update and content creation rollout in the discussion board!

**Update**
The v1.22.0.1 hotfix has been released that fixes a crash that was introduced in v1.22.0.0 when switching between level select mode and a custom level pack.

**Update #2**
A new update v1.22.0.1a has been released. This updates the level design near the end of Mission Area 8 to be more interesting and fun to play. Enjoy!