For those who are curious about the new BlastZone 2 update (v1.22.3.6), it is a smaller maintenance release to address a few issues found recently. Here is the official change list:
- Fixed a ubyte wrapping issue when calculating player final death explosion particles that would occasionally have unpredictable behavior
- Fixed an additional single frame ubyte wrapping issue for final player death explosion particles that would cause them to occasionally flicker
- Migrated to the latest version of the Steamworks SDK (v1.37)
Enjoy!