A few new updates have been released over the past month. The most notable of these updates (v1.25.4.0) include over a dozen new particle effects that have been added to the game. These include a new Hyper Mode effect, weapon firing effects, and bullet dissipation effects. These new effects take advantage of the recent huge optimizations to the particle system, so performance is still great, even on low end machines. There are also changes to Hyper mode movement and netcode improvements in this update.
A few weeks ago, another update was released (v1.25.3.4) that focused on improving texture management and loading. This fixed a broken textures bug, reduced memory usage, and improved texture load times. An extra hotfix to this update was originally intended to fix a remaining game close crash/corruption issue, but has the additional effect of greatly reducing the time it takes to close the game.
Here are the full release notes for v1.25.4.0:
- Added a new particle effect when activating hyper mode
- Added a brief movement slowdown during the hyper mode activation animation -Now requires more strategic timing when activating hyper mode to account for this brief slowdown
- Added new particle effects when firing power bolts, super bolts, cluster shots, burst shots, and more
- Added new particle effects when enemies and bosses collide with player bolts, flurry bolts, power bolts, and super bolts
- Improved the particle effect when enemies pass the player in Classic A or Classic B mode
- Increased explosion position precision in online multiplayer games
- Improved packet loss tolerance for player attributes in online multiplayer -Includes attributes such as lives, ammo, stats, score, hyper mode, etc.
- Slightly reduced transmitted data when activating Hyper mode in online multiplayer by eliminating some redundant data
Release notes for v1.25.3.4:
- Fixed bugged textures when using texture detail below "High"
- Reduced memory usage when using texture detail below "VeryHigh"
- Converted a few more textures to the new precompressed S3TC format -Reduces memory usage and speeds up startup time
- Reduced memory usage when Shaders are disabled
- Fixed occasional model corruption when applying video settings multiple times
- *HotFix #1* - Improved game close procedure; closes the game window faster and prevents a potential config/save file corruption issue
As usual, to make sure you have the latest update, launch the game and check the lower left corner of the title screen for “v1.25.4.0” or above. Enjoy and be sure to leave any questions or comments in the forums!