0.8.5.25
- Warning: some terrain fall-through images have been occurring. Use /home or go to a Quest Start Point from the Inventory menu to return to safe ground
- fixed interact bug with scrolls
- re-enabled fullscreen as a settings option
- fixed ladder climbing / flying bug
- fixed bug where players would only be able to climb with W and S (up-arrow and down-arrow enabled)
- fixed bug with multiple worlds being listed repeatedly in world search
- added a first implementation of new crafting system
- updated crafting recipes for all items
- added new material types in crafting
- steel fences have new automagic functionality (like the wood fences)
- windows and framed windows have new automagic functionality
- castle block has new automagic functionality
- increased the speed of the glove transition between inventory and drill modes
- in-game lighting upgraded to Unity5’s Enlighten technology
- stone, wood, asphalt and brick materials upgraded to Physically Based Rendering (PBR) shaders!
- forests now work properly and immediately for all view distances
- improved forest performance
- redwoods display visible axe marks
- faster terrain generation assisted by the gpu on windows machines
- adjusted terrain view distances (work in progress)
- item view distance now matches terrain view distance
- additional improvements to terrain and item environmental lighting
- adaptive fogging outdoors (fixes some earlier fogging issues)
- adaptive fogging specific to caves
- improved lantern lighting (work in progress)
- fixed flora shading issues
- fixed flora wind interaction on windows machines
- fixed high quality graphical artifacts
- fixed some terrain shading artifacts
- fixed distorted music playback