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Update Notes - 8.5.25

0.8.5.25

  • Warning: some terrain fall-through images have been occurring. Use /home or go to a Quest Start Point from the Inventory menu to return to safe ground
  • fixed interact bug with scrolls
  • re-enabled fullscreen as a settings option
  • fixed ladder climbing / flying bug
  • fixed bug where players would only be able to climb with W and S (up-arrow and down-arrow enabled)
  • fixed bug with multiple worlds being listed repeatedly in world search
  • added a first implementation of new crafting system
  • updated crafting recipes for all items
  • added new material types in crafting
  • steel fences have new automagic functionality (like the wood fences)
  • windows and framed windows have new automagic functionality
  • castle block has new automagic functionality
  • increased the speed of the glove transition between inventory and drill modes
  • in-game lighting upgraded to Unity5’s Enlighten technology
  • stone, wood, asphalt and brick materials upgraded to Physically Based Rendering (PBR) shaders!
  • forests now work properly and immediately for all view distances
  • improved forest performance
  • redwoods display visible axe marks
  • faster terrain generation assisted by the gpu on windows machines
  • adjusted terrain view distances (work in progress)
  • item view distance now matches terrain view distance
  • additional improvements to terrain and item environmental lighting
  • adaptive fogging outdoors (fixes some earlier fogging issues)
  • adaptive fogging specific to caves
  • improved lantern lighting (work in progress)
  • fixed flora shading issues
  • fixed flora wind interaction on windows machines
  • fixed high quality graphical artifacts
  • fixed some terrain shading artifacts
  • fixed distorted music playback