Source: Steam Community (opens in a new tab)
Combat
- Throwing spears now show an aiming crosshair for all players (including clients in multiplayer), making it much easier to line up your throws.
- More reliable combat targeting — fixed the target lock grabbing enemies it shouldn't, attacks/executions occasionally hitting unintended targets, and your character turning toward an already-defeated enemy.
- Shield-down fighters now attempt to parry incoming attacks.
Quality of Life
- Eat food instantly by pressing its hotbar slot number — no need to select it and click.
- The Controls screen now closes with ESC or its Close button, and reliably reopens after pressing F1.
- Fixed right-clicking an item sometimes sending it to the last-opened container; containers now close properly when you close the HUD.
World & Balance
- A new neutral-faction cape can be found out in the Burned Forest that shields you from harsh weather — and capes can now be crafted.
- Day/night cycle shortened (days are roughly half as long), with adjusted weather timing.
- Rebalanced camp progression and tweaked camp, Deer, and Doe loot; added a wooden gladius drop.
Visuals & Performance
- Updated rank banner / village flag and command-tent banner visuals.
- Improved banner cloth performance on camp flags.
Fixes
- Fixed food and items being fully consumed during a sacrifice.