What's new in Immune 0.8.6:
Added new hat case "Hat Case Venore" with 10 all new hats.
Added new rare building/weapon: Explosives.
Added new craftable weapon: Scrap Machete.
Added new weapon: Katana.
Metal, stone and wood piles now drop more and spawn on more different places.
All craftable items cost more resources, except arrows and stone ammo.
Prices for resources have been lowered.
Interactable objects like mission objects, trees, garbage etc. now also play a sound effect if you hit them.
Respawning in bed(s) now has a cool down of 1 minute.
Scrap Machete and Metal Door now require you to be rank III in order to craft them.
Improved controls: your keyboard/gamepad input will always cancel or prevent your mouse input for walking paths.
Fixed bug where you got stuck in your bed after respawning.
Fixed bug where berry and potato plants didn't grow food when a player stood nearby.
Fixed bug where buildings sometimes played the receive-damage animation even if not hit.
Fixed bug where kill mission at the airport was not solvable.
Fixed bug where you didn't respawn properly if you died by crashing your car into water.
Improved server performance.
Cars now drop 5 metal instead of 10 if they explode.
Cars and trees now take longer to respawn.
Replaced Machete model.
Improved car front tire steering rotation & squeel sounds.
Reduced volume of attack and getting-hurt sounds.
Renamed "Fence" to "Wooden Fence".New Hat Case Venore
Thanks for all your wonderful support in the forums. I tried to implement as much feedback as possible. Please keep the feedback and the bug reports coming. It helps us a lot! :)
Please leave a positive review if you enjoy Immune!
Have a great holiday,
Gabriel