What's new in Immune 0.8.3:
You can now build next to others players' buildings, except doors. This makes collaborative building easier.
Fleeing NPCs are now easier to catch and less likely to run into the sea.
The loot boxes mostly found in houses now contain/drop random items from time to time.
You can't place two buildings on the very same spot anymore (which caused bugged doors).
Changed auto target function to NPCs only. You won't automatically target players anymore.
Improved tutorial.
Decreased minimum distance to enter a car from 3.3 to 2.5 meters.
Tried to fix bug where you could walk through walls (collision detection stopped working). Please tell me if that still happens, because I am not sure how to reproduce this.
Fixed bug where you were able to go through walls by exiting the car.
Fixed bug where you got a bugged Gold stack when you sold goods for more than 254 Gold at once.
Fixed bug where your character didn't spawn when you connected to a server. You just saw the SURVIVECOM camp.
Fixed bug where backpacks on the ground weren't visible through walls.
Fixed bug where car near most eastern safe zone was stuck sometimes.
Fixed bug where a mutant horde were running through the river instead of taking the bridge next to it.
Fixed bug where tree stumps would still trigger the tooltip "Attack to loot".
Fixed bug where free roaming gasmask NPCs weren't able to pick up items.
Fixed bug where you could damage saints (people with 100% karma).
Fixed missing collider in fence near Gastown.What's new in Immune 0.8.4 HOTFIX:
Fixed hole in Venore fence.
Fixed bug where you could still go through fences by leaving the car.
Fixed bug caused by 0.8.3 changes where cars didn't damage players anymore.
Fixed bug caused by 0.8.3 changes where changing your characters gender would cause your hat, vest and hand item to disappear.
Thanks to Ralk for testing & reporting.Thanks to everyone who reported all these bugs over the past few weeks. Some things I wouldn't have found without you guys, you are AWESOME!
Have lots of fun and an great day,
Gabriel