Hey, Ironfreaks!💪 💪 💪
This month, I focused on refining the characters and their animations to make the in-game experience even more realistic and immersive.

💪 New Characters and Realistic Muscles
By popular demand, I worked on new characters to make them resemble real athletes as closely as possible. We introduced more detailed muscle and vein mapping, and the work on muscle movement is ongoing – I want every motion to look as natural and realistic as possible. I’ll continue developing this system in the coming months.


🏋️♂️ New Exercises
We added 5 new exercises to better simulate different muscle groups:
One-arm French press
Two-arm French press
Close-grip pull-ups
Wide-grip pull-ups
Push-ups
🚶♂️ Natural Movement System
I worked on the movement system to ensure that every animation – from running and walking to changing direction – looks smooth and realistic. This allows characters to move naturally and dynamically.
😃 Facial Animations and Expressions
I continued working on facial animations, both in the game’s story and during exercises. Now the characters’ emotions are better expressed, making interactions with the environment more immersive.
💦 Sweating
I’m continuing work on the sweating system, making it respond to physical effort and look as natural as possible. This makes exercises and character movement feel even more realistic.
🧔 Body Hair
I started working on body hair to make characters even more detailed and realistic. This is another step toward fully recreating real athletes in the game.

That’s it for now. Thanks for checking out the latest devlog – more updates coming soon!
KlapsON
