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Map + Website + Stuff in Build #649!

Hey there fellow Rumpers!

Here's another update with some cool stuff - check out the patch notes below! Sorry for the delay tho, a big chunk of our last days work went into multiplayer features and mechanics - and since they're not ready to publish yet there was no update to be published. ;)

We'll be releasing more short teaser videos to show you the progress every now and then, so keep an eye on our Twitter, Facebook and the new Website! Expecting the Multiplayer Beta to be ready in about four weeks.

  • We swapped the Movement: you're now permanently in Sprint-Mode and pressing Shift will make you walk. This means less Shift-Pressing, since most of you are always sprinting anyway! ;)
  • Added SafeWalk-Technology: RUMP-Characters now won't drop off ledges when you press Shift, but carefully walk as close as they can.
  • Added another map: "Horse Shoe Industry" is another nice level to check out shortcuts, as you only need 9 of the 18 available coins!
  • Imported Mesh, Material and Textures for UdderRump - the Cow! Not playable yet, but soon™.
  • Lots of progress for the Multiplayer Features (see the small Teaser video for our MissileMadness™).
  • Preparations for the Hardcore-Mode: oh yes, our Maps are going to drive you crazy if played on Hardcore setting! Soon™
  • Improved the tutorial billboards: they now have blinking lights around them - to make them even more obvious.
  • First Traps are coming to town: we now have a moving saw and we'll make use of it!
  • Improved HUD Graphics + Buttons for the EndScreen after finishing a level.
  • Added Global Highscores list from the LevelSelect-Menu.
  • Improved HUD for LevelInfo Highscores.
  • Added a lot of new decorative Meshes.
  • Added falling leaves particles.
  • Improved walk trail particles.
  • Updated the Startmenu-Buttons.
  • Added three new placeholder billboards.
  • And we released the Website - check out the all new http://www.rumpage.com !

Thanks for sharing this to your friends! <3