This just in -STOP- need to keep news short -STOP- too many new games out there -STOP- fixed some things -STOP- more network and performance improvements -STOP-
- Fixed Weapon Spawners not working correctly on clients under certain circumstances.
- Nerfed Bouncy Bombs a bit by reducing their damage, but added a real fuse with sparkles and sound to it.
- Buffed the Laser with more damage, since it's more of an aiming-weapon which should indeed hurt when hit.
- Fixed colors not being correct on Rockets sometimes.
- Reworked the way character animation is being processed and propagated, thus saving a bit on network traffic.
- Hammer-Updates: the mousewheel-up hammer now hits the ground, applies damage, forces knockback, spawns a decal and stays in its place for a moment before disappearing. Q+E rotation hammers stay the same, mousewheel-down hammer is currently disabled due to being overhauled as well.
Enjoy (if you find a couple spare minutes off Fallout, StarCraft, CoD, Anno, ...)!