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Todays Closed Beta Patches - Build #2305

Yeah, the mouse bug of yesterday is gone! Sorry for that one, it only started to occur after a fresh download from Steam. All our machines here had stored values from all the testing in the editor, so it didn't happen for us in the first place. We applied some intense LOVE™ to that area and it's now all sweet with you and us. :)

Aside of that one we surely did more - read up on it:

  • Fixed the MouseSensivity Bug which would sometimes default to 0 and thus disable pretty much all mouse input.
  • Various network improvements - lag should be noticeably reduced since Sunday, feedback from slow connection users would be nice!
  • Ranked Lobbies now have an autostart with a 10s countdown - no more waiting for the host to press start.
  • Capped ScreenPercentage at 100%. ScreenPercentage is the size each frame is rendered in, then scaled to actual screen resolution - recommending always 100% here if your PC can do that so it doesn't scale at all but renders directly in native resolution!
  • Updated the leaderboard within the ranked multiplayer section.
  • Some smaller adjustments to the menu and SFX classes.
  • Fixed the MotionBlur checkbox in the settings.
  • Fixed the lack of music after restarting a multiplayer level.
  • Improved Ragdoll performance, so it's even more fun to produce dead bodies!

Enjoy!