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Patch Notes 03/06/15
- First iteration of lag triggered server migration feature, players should no longer get stuck in mid-race.
- Overtake now follows the car ahead closer before changing lane to pass.
- Driver no longer pushes the RPM past the redline unless he uses overload, overtake or KERS.
- DNF now only triggers once the car has stopped, this means your race will count if you glide past the finish line when out of fuel.
- DNF cars also are better at getting out of the way.
- Race completion should be more stable.
- Fixed a bug that was causing a player's total distance traveled to be doubled after each race.
- Grid starting rules have been reversed - the player with the slowest lap time will start in pole position.
- Added help screens - The first time you visit a new screen you will get a popup explaining it.
- Tutorial state is now saved locally.
- Players will no longer receive invisible medals.
- Team rank will now update after every race, not just on login.
- The Upgrade list is now strictly ordered by price.