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Patch Notes 03/06/15

  • First iteration of lag triggered server migration feature, players should no longer get stuck in mid-race.
  • Overtake now follows the car ahead closer before changing lane to pass.
  • Driver no longer pushes the RPM past the redline unless he uses overload, overtake or KERS.
  • DNF now only triggers once the car has stopped, this means your race will count if you glide past the finish line when out of fuel.
  • DNF cars also are better at getting out of the way.
  • Race completion should be more stable.
  • Fixed a bug that was causing a player's total distance traveled to be doubled after each race.
  • Grid starting rules have been reversed - the player with the slowest lap time will start in pole position.
  • Added help screens - The first time you visit a new screen you will get a popup explaining it.
  • Tutorial state is now saved locally.
  • Players will no longer receive invisible medals.
  • Team rank will now update after every race, not just on login.
  • The Upgrade list is now strictly ordered by price.