New matchmaking system now runs fully from our server and does not put anyone into the lobby before the race is about to begin. This is the first version so there isn’t much matchmaking except for the 50 race limit and checking ping is low enough.
It hasn’t been field tested beyond testing it ourselves in-house, so fingers crossed.
Modified the shape of collisions on all cars to reduce the chance of cars being “scooped up” by other cars.
Fixed driver AI so it brakes sufficiently before turns when at high speed.
Fixed gear change logic so you change gear even when spinning, this will prevent gear being stuck when a powerful KERS is engaged.
Fixed an issue where if you entered the lobby with a car with incorrect sponsor layout and changed the car in the lobby you would still lose the sponsor contracts, now it correctly checks the car you selected in the lobby.
Tweaked the transmission ratio on the first gear of the acceleration transmissions for UMA Shroud so that you get the acceleration effect even when not fully upgraded.