Hello,
Small update today. We took some time to work on the translations of the game and we added keyboard re-mapping, as well as an improved UI for input controls.
This release is shaping the game for the official release. And we might have fixed the few remaining nasty bugs. :)
Features
- Keyboard re-mapping. Yep. Open "Settings", then "Mappings" and here you go.
- Improve the controls display in the UI: the icons represent your current input method. With support for PS4 controllers.
- New ending.
- Improve the tutorial with texts skipping and two new explanations.
- Add the "Credits" panel.
- Slightly improved the Arena UI.
- New teleport effect for enemy ships. Not really visible in the current version. ;)
- The "Shield" upgrade has been improved visually.
- Continue the work on the game translation (many additional languages will be available on release day).
Bug fixes/technical stuffs
- Small optimizations.
- We think that we have (once again) found the origin of the freezes between waves. We hope that this time, it will be the last time. Tell us!
- Correct a bug with the sliders in the Settings.
- The music is correctly stopped when you quit a game or the Arena.
- The loops won't use the same wave twice.
- For people with input lags problem, launch the game with the special flag "-noxinput" and tell us if it improves the game.
Balance
- The Saw is available earlier.
- The Jaw deals more damages.
- The Reflector lasts 0.1s more.
- The Reflector starts in the player's direction.
- Tweaked the upgrades drop chances.
- Slightly reworded the events probabilities.
- The Laser Rain gives +100% bonus score instead of 50%.
- The "Shield" upgrade works with "Reflect damages when hit" and is not broken when hit by a junk piece.
- You need to see the bosses a bit less to unlock them in the Arena. For the Mothership, only two encounters will be necessary, for example.
Give us your feedbacks on the forums!
Good game.
Out.
— Steredenn’s team.