Hello there!. Luxan here. Thank you to everyone who played the first playtest and sent feedback,a huge amount of what's below came directly from it.
This update expands most of the map, adds difficulty settings, a new Underground Bunker area, a camera mechanic, four new languages, and a heavily reworked OS. A lot of older systems were rebuilt rather than patched.
Please note: save files from the previous playtest are no longer compatible. You'll need to start a new run.
New to METAMORPHOSIS?
If this is your first time playing, you can now do it in xxxxx . Select it in the main menu before starting a new game. These translations are brand new, so if you find a line that reads wrong or doesn't fit on screen, please let me know.
Not sure where to begin? The starting are now includes a new tutorial area, and you can choose a difficulty when you start a new game.
Normal is the intended experience.

PATCH NOTES
General
Added brightness settings.
Added a Quit Game button to the Settings menu.
Added a new setting to enable or disable an outline around Aria.
Updated visuals for the Extras menu.
Increased the maximum values for the gamma settings.
Added difficulty settings.
Fixed many typos.
Fixed many bugs.
Added many bugs.
Improved controller support.
Game
Added Respawn Statues across the map.
In addition to Confessional Booths, these statues allow you to save your game once discovered.
Respawn Statues normally require a Candle to activate.
Moving platforms will now remain in their last state after death.
Updated enemy stats across the map.
Added new dynamic sounds for each area of the map.
Fixed an issue where Playstation glyphs were not displaying.
New songs added
Fixed multiple missing collision issues across the map.
Increased miracle tier damage scaling.
Fixed many softlocks that could occur after defeating the final boss of the playtest.
Updated cutscene visuals.
Added new cutscenes.
Fixed an issue where shooting on top of an enemy would fail to register damage.
Removed static ghosts.
Ghosts can now spawn in multiple zones across the map.
Added localization for the following languages:
Español
日本語
简体中文
繁體中文
Updated input glyphs.
Fixed an issue where the Confirm and Cancel menu inputs were reversed.
Enemies can now be staggered.
Enemies and Aria now apply their correct damage types.
Added a new camera mechanic.
Taking photos of unique locations and items will grant a bonus while it remains in your inventory
Stats that can be improved
HP
Fire resistance
Melee Damage
True Damage
Impact Damage
Poise Damage
Max Faith
Prayer cost
Runing speed
Dash cooldown
Flat melee damage reduction
Flat fire damage reduction
Flat impact damage reduction
Exchange costs
Parry window frames
Parry reflect damage
Flat Faith buildup
Flat Heal amount
Active Buff duration
Automatic parry chance
Additional ammo drop chance
Fire buildup decay
Invulnerability frames
ITEMS
Added 4 new head equipment.
Added 1 new torso equipment.
Added 1 new accesory.
Added 1 new ammo type.
Added 5 unique items.
Lightsticks can now be thrown at enemies to instantly stun them.
Updated mine stacking behavior to be more consistent and reduce visual glitches.
Slightly reduced stacking mine damage.
Old plushie can no longer block true damage.
Updated mine jumping behavior to be more consistent.
Updated Gloria Stella's damage to 80.
Strange Robe now increases Impact damage from all sources instead of only impact damage from bullets.
Increased the amount of Faith restored by Prayer Beads.
Increased the amount of HP restored by the Crown.
Updated Rifle moveset.
Updated Shotgun moveset.
Increased Crown miracle tier to exalted.
Important item drops can no longer get stuck in walls and will now float toward the player.
Updated the color palette combinations for torso and head pieces.
Candles will no longer create a temporary save point when placed.
If a Candle is not used on a Respawn Statue, it will instead slowly restore Faith for a limited time, then be consumed.
ARIA
Added Taunt input.
Updated dialog portrait.
Reworked the fire damage tick.
Fixed multiple issues where attacks would not activate.
Aria can now slide by holding Down while dashing.
Added pogo mechanic (only with special targets).
Reflecting projectiles with a parry will now always increase the damage x4.
CONFESSIONAL BOOTH
Torso and head equipment can now be seen when accessing a Confessional Booth.
Entering a Confessional Booth for the first time will grant a free Candle.
Added an option to restore photographs back to film.
MONASTERY
Greatly expanded the monastery map.
Added a new tutorial area.
Added 2 new enemies to the monastery.
Added new variants of the Floating Painting enemy.
Updated the movesets of all Painting enemies in the monastery.
Normal paintings can now be inspected in the monastery.
Fixed an issue where the monastery boss would fail to attack the player.
Fixed an issue where the monastery boss could parry projectiles forever.
Fixed an issue where the monastery boss could be softlocked if attacked before the cutscene was complete.
HANGAR
Updated the hangar layout.
Added an additional exit to the hangar.
Fixed a hanging container animation.
Fixed an issue where you could keep pogoing off dead enemies.
UNDERGROUND
Updated the underground layout.
Updated the flamethrower puzzle.
Fixed an issue where a leaping enemy would fail to deal damage.
Fixed an issue where an enemy grab could softlock OS.
Moved the underground boss to a new location.
Added 2 new enemies to the underground.
Added Hard Mode variants for some enemies in the underground.
WARZONE
Greatly expanded the Warzone area.
Moved the Gas Mask to a different location.
Added Hard Mode variants for some enemies in the Warzone.
UNDERGROUND BUNKER
Added a new Underground Bunker area.
Difficulty-Specific Changes
Easy
Removed some enemy spawns.
Enemies will drop resources based on your needs.
Respawn Statues do not require a Candle to activate.
OS lockout timer is longer.
Death pits will deal 25% of your health and teleport you to your last solid ground position.
Bosses will omit certain attacks.
Normal
Respawn Statues will spawn.
Respawn Statues require a Candle to activate.
Death pits will deal 50% of your health and teleport you to your last solid ground position.
Hard
Respawn statues will not spawn.
Mines and turrets will have random spawn positions.
Added additional enemy spawns.
Killing certain enemies will no longer have a chance to drop resources.
Bosses will have improved attacks and behaviours.
OS lockout timer is shorter.
Death pits will deal 100% of your health.
OS
Reworked the REMEMBER command.
Can now be used to save notes.
Added the BESTIARY command.
Defeated enemies and their stats can be found here.
Added the JOURNAL command.
Collected documents from hacking terminals can be found here.
Added BODY command.
Removed some visual filters.
Item descriptions can now be toggled to full-screen.
Offhand items can now be assigned to a Quick Access menu.
Added the SCAN command.
Can be used to detect terminals which can be accessed.
Added EXCHANGE command.
Can be used to exchange items for others.
Fixed multiple issues that could softlock OS access.
Fixed an issue where the COMPOSER command would not show any songs.
COMPOSER command songs are now unlocked after first hearing them in-game.

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