Some fixes that address some issues found in the latest build. Thank you all for reporting! ^_^
v .34 r1
- fixed bug where pressing spacebar while typing would cause spectator to switch between dropship and robo
- if all players leave a session, all 'ghost' stats will be reset and rejoining will result in a fresh 0 score.
- if a player leaves (or is dropped or kicked) their score will reflect a suicide penalty (as player or robo respectively).
- /setscore mod command can now also be used like "/setscore 1 +=200" or "/setscore 1 -=200" to add or subtract score
- if there are no players in-game, a message is displayed guiding players to use the BUNNY MEET.
- increased robo's "electric field" kill tick from .5 to .89 seconds (to allow slight chance of tail biting success)
- changed minSubversionPenalty to not occur if power plants are off or if there are no power plants in the map.
- added HUD to robo that shows how many bunnies they are supposed to be in control of.
- fixed bug where spectators could see a red line while in the dropship
- fixed bug where servers would not report all the players inside to server list
- fixed bug where sometimes the dropship would crash directly into a void
- better aligned dropship sounds with the animations
- translation fixes and improvements