Due to finding a large bug, we had to roll the update back to the previous build. We apologise for the trouble caused and we are working to get the update fixed asap
The next update is here! This week we've implemented a lot of user requests.
12/17 Update
- "Quest beaten" mark displays according to difficulty setting
- "Clear all Quests all difficulties" Steam Acheivement Stats have been fixed
- Added a page displaying all badge parameters
- Added a feature for raising costume ranking
- Badges obtained by beating quests will remain in the chat-log
- Currently equipped items now displayed in red
- Enemy elemental strength is indicated above their HP gauge
TIPS: Attack with the enemy's elemental weakness for increased damage.
Fire > Lightning > Water > Fire
- *Some enemies do not follow this rule
*No icon is displayed for enemies with no elemental properties
Final updates of the year scheduled for Dec. 21st-24th.
Main updates:
- Appearance of rare monsters in each quest
- Additional recipes for making costumes which can be dyed
- Additional lobby visuals
- User requests
Planned updates
- 60FPS compatibility (coming soon!)
- 8 player quests (sorry, will take some time)
- Mouse selectable UI (will take some time) Please note that it is possible some of the above will change.
Thank you for all the help and feedback from everyone. We are always happy to hear your suggestions.
Lets continue enjoying Gocco of War together!