This update includes all manner of goodies for Vector36. New level, massive optimizations, some rule changes and XBox One Controller is back! We are getting closer to final release so I am happy to hear your thoughts on the game.
Update includes:
- New Tutorial Crater and test area.
- New Skimmer port and Bootleg-Terraformers.
- XBox One Controller Supported again.
- Reworked Lap system. Start and end gate are now the same, for one complete lap.
- Notifications Toggle in Advanced options menu.
- Optimized skimmer base code.
- Optimized component code.
- Optimized terrain details.
- Optimized pilot IK motion.
- New post processing.
- More stable garage testing facility.
- New gauge helper icons in Tutorial.
- Button Help Hints when cursor hovers over button.
- General fixes and improvements.
As we get closer to release, your feedback becomes more critical.
Link to Final release MegaThread
Let me know what you like, what you don't like, or what you would like to see in relation to the current feature set. At this stage, Vector 36 is feature complete with the exception of a few things I am still testing:
- Track IR support.
- Vive/Oculus Controller motion support.
Remember, I am a one man team, and I am trying my hardest to please everybody, but in the end I can only do so much. Because of the heavy optimizations and code reworking, I am sure there will be bugs and glitches, especially for Mac and Linux users, as those platforms are not fully tested. Please let me know how I can make it better for you.
Thanks, and give me a big thumbs up in the reviews if you have enjoyed the game. Don't be shy, delicious up thumbs.
-Ryan