FMOD now adds .mp3 files to the soundtrack list. (searches all .mp3 & .wav files in the sound/soundtracks folder)
Weapons now respawn at the right origin & angle.
Weapon Stay has been fixed.
You can no longer pickup the same weapon to prevent exploiting / spam weapon respawning.
Zombie players can now pickup weapons and throw them.
Late joiners should now be able to receive the quests in the game.
Added NPC Scaling, npcs will scale their health & damage up for every player in the game to make it more fair.
Fixed weapon switching issues when you'd pickup a weapon you'd not switch to it properly.
The crouching speed is no longer super slow.
Soldiers no longer spam idle sounds.
NPC Scripts now have new values that can be set. Scale & Skin. If Scale is set to 5 it will scale the npc up by 5% for every player in the game.
Added Health Bars for NPCS, by default only bosses will have their health bars visible but you can enable health bars for every npc by setting bb2_enable_healthbar_for_all to 1.
Added creepy text for connection/disconnect.
Fixed a bug in the scoreboard.
Added no collide for players on the same team.
Armor will no longer protect you when inflicted with drown, poison and acid dmg types.
The game will no longer crash if there's not an available spawn point, if it finds no open spot it chooses a random. If none exist it puts you in the coords 0, 0, 0 (middle).
Fixed a memory leak issue when reloading the game base on the client.
Added the updated version of bbs_hospital, added new models & textures.