You can no longer open up the base panel in spectator mode.
Your inventory items will now be dropped when you 'escape'.
Removed Stamina entirely + weapon anims on jump/speed increase.
Added the new loading screen VGUI, it also reads the proper progress value & info string.
When changing level (intermission map change) you'll now see the correct loading screen image for the next map. (Same for votemap)
Items & Weapons with EF_NODRAW will no longer be glowing when you look at them.
Fixed some crash issues on the client, NULL exceptions.
In Classic the game will go to intermission(nextmap) when there's no humans left and if there's one or more escaped humans. (instead of just ending the round)
Fixed some round end bugs which would exclude the last player (max player index).