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June 20, 2015 Patch

  • All of the main menu now transits more smooth and it fades in and out when changing from one menu to another.
  • Optimized calls to SetSize, SetPos, etc... To increase performance.
  • Bots will no longer have a [Donator] tag in front of their name.
  • Fixed a big bug in the achievement code for weapons, if you threw a grenade and switched to another wep the kills would record for that new wep instead of the grenade.
  • Added a new font for the HUD, LoadingPanel and the Keyboard Options list.
  • You now get an achievement on activating the rocket perk.
  • The map selection panel is now way more smooth when selecting maps.
  • Fixed direct connection vgui password panel wouldn't close when you clicked OK to proceed.
  • Added the new achievement max values, added the achievement for explosives and added the new brick and area machete achievement.
  • Fixed some bugs in the option menus which would sometimes not apply the changes you wanted to make.
  • You can now change the background and text colors for the main menu panels through their scheme files. (under resource)
  • The console has a new layout.
  • You no longer escape to the game when the console is up in the main menu.
  • The console will no longer pop up when connecting through steam server browser + having the -console startup cmd.
  • The credits rolling is now smooth.
  • Added questions and answers to the military base npc + changed some of the sound emits to make more sense. (hopefully solved low hp spam sounds too)
  • The anti-bunny hop code now only sets stuff on the server side, I have to fix it a little more (reduce the speed more).
  • A lot of code refactoring.