Added radius based glow. You can disable this in Options->Video
Added a convar to change the max amount of items to glow at once. You can change this in Options->Video @ a slider.
Fixed and improved the anti-bunny hop logic.
Fixed a memory leak which would occur when you changed level from one map to another.
When you add bots or if players join the game when there's many npcs in the game it will no longer lag for a short period of time.
Random stuttering and delay / lag has been reduced, the game suffered a lot of minor lag issues due to parsing of data continuously on the server & client.
Tweaked the armor logic, you now take damage when you wear armor (a reduced amount).
Fixed a bug which would sometimes generate some color overlay above the HUD on screen size change and other graphic option changes.
Changed minor stuff in the inventory item logic, you now have a separate keyvalue for SubType.
Added a weapon pickup wait penalty for weapons which can be respawned (non dropped & non melee).
Minor networking tweaks.
The Health Bar for NPCs is now updated on the client side.
The blood overlay on the viewmodel no longer fades in.