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Major Patch - 1.0.1.0

Server owners, please update your servers!

Shared

Base

  • Fixed some issues related to the game crashing on bootup.
  • Disabled Film Grain by default.
  • Server owners can now use bb2_vote_disable_kick, bb2_vote_disable_ban and bb2_vote_disable_map to disable certain vote features.
  • Fixed issues related to map achievements in Objective mode, even if you were 4 or more players you wouldn't get an achievement if there were less than 4 people on the Human team.
  • Updated the server .cfg files.
  • Rebalanced the entire game, hopefully it will feel much better now!
  • Weapon and armor weight has been reduced drastically. From now on only special weapons and items will weigh the player down.
  • You can no longer make use of local stats in non-dedicated servers.
  • Fixed workshop loading on the server side, servers will now add all whitelisted maps so that you will be able to make use of global stats and get achievements on those maps.

Translations

  • Added Spanish and German translations!

Gamemodes

  • The deathmatch announcer is now fully client-sided and you should be able to hear the announcer much better now.
  • NPC Scaling has been disabled in Elimination mode.
  • Added bb2_elimination_score_humans which will allow server owners to decide how many points humans will get from killing zombie players in Elimination mode.
  • Zombie players no longer start with 10 points in Objective mode.

NPCs

  • Reduced viewpunches when being hit by zombies + it is now a 50% chance that the viewpunch will be triggered.
  • Nerfed the Bandits and the Zombies.
  • NPCs will no longer speak as often as before.
  • Nerfed Fred's health, scaling, attack & movement speed.

Players & Skills

  • Most weapons can now be picked up at level 1!
  • Added a cooldown icon for the melee heavy attack, this icon will be shown next to the name of the weapon all the way down in the right corner on the HUD.
  • Players should now be able to fetch ammo from the ammo boxes when people stack up around them.
  • Nerfed team bonus XP, you will now get bonus XP only on kills.
  • Fixed team bonus damage, you will now get increased damage if 5 or more people stack up.
  • Added pickup penalty for melee weapons, only by 30 sec to prevent server trolling by picking up melee weapons then dropping them and repeating that process over and over until the server lags.

HUD & VGUI

  • You can now scroll properly in the server browser.
  • Fixed some layout bugs in the vote menu.
  • Fixed issues related to the death notice not printing the proper names.
  • You can now enable raw mouse input and set mouse acceleration in the mouse options.
  • Added ping filter for the server browser.
  • The team menu will no longer close down if the team you wanted to join were full and you weren't already in a team.

Weapons

  • Added a fixed fire rate for the Beretta.
  • Rebalanced all the weapons.
  • Nerfed the volume of numerous gunshot sounds and melee sounds.

Maps

We have fixed up kill and time scaling for all the maps, most godspots have been fixed up and other minor exploits!

Two days into Brain & Bread

It has been roughly two days since we went live, it has been a rough start.
We hope that these changes will increase your overall experience in BrainBread 2.
If not, please let us know!