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Summer Patch - 1.0.1.9

Server owners please update your servers!

Code

Base

  • Added the latest SDK 2013 MP bins.

Gamemodes

  • Decreased weapon removal time in Deathmatch to 45 sec.
  • Propane tanks will now be removed after 15 sec in PvE and after 35 sec in PvP. (was 12 before, regardless of gamemode)

NPCs

  • You can no longer insta kill Bandit npcs under certain circumstances.
  • Reverted AI state ALERT force for Bandit npcs.
  • Minor AI changes.
  • Added a new default soundset for Fred.

Players & Skills

  • Dropped inventory items should no longer clip with the world.
  • Flashlight will no longer be turned off when you switch/drop weapons if it was initially enabled before switching / dropping a wep.
  • Bash damage values will no longer scale crazy.
  • Kick damage values will no longer scale crazy either.
  • Minor lag compensation distance fix.
  • Fixed potential thirdperson anims not playing bug.
  • Bash anims will now be smoothed out in thirdperson like the other melee anims.
  • Players should no longer get stuck in slide mode. (animation)
  • Fixed un-stuck algorithm, sometimes when you for example activated Reality Phase or became infected you would risk being thrown into a solid area, if you were crouching in a tiny area.
  • Dropped ammo will be removed on death / disconnect, in order to prevent entity spamming. (the ammo associated to the player who dropped it)
  • Added ammo drop delay, you may now only drop ammo every sec.
  • You can no longer create any votes when the game hasn't yet begun.

HUD & VGUI

  • The main-menu will no longer reset whenever you die or the round restarts/starts.
  • Fixed decimal approximations on the sliders @ Options. Removed decimals for sliders which would only use integer values.
  • Added gamemode hint tooltip in Create a Game under the Gamemode info.

Maps

  • Added G36C to Termoil.
  • Fixed global door sounds in Termoil.
  • Fixed Bandits being SUPER lazy in Termoil.
  • Fixed some exploit in Laststand which would make it stuck on a certain objective.
  • Fixed the Tutorial being almost unbeatable due to skill nerfs from the last patch, SORRY FOR THE INCONVENIENCE!

Balancing

  • Increased Speed skill from 2.5 to 3.0.