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12 September, 2015 Patch

  • Added in Gunship's new particles for impacts, muzzleflashes, tracers, explosions, blood and smoke.
  • Disabled old legacy HL2 muzzleflashes.
  • When headshoting enemies you'll now dispatch a random particle under Headshots @game_base_shared.txt you can add a default and extreme gore version here. (NOTICE: The hitboxes must be fixed for this to happen...)
  • Fixed an issue which would spawn the wrong particle on the sawed-off.
  • Added some missing files to the build.
  • Added in thirdperson and firstperson choices for all smoke, tracer and muzzle particles.
  • Evil blood pools will now spawn beneath the dead!