·Developer post·Original post (opens in a new tab)
16 November, 2015 Patch
- Added the npc_auto_spawner entity which allows the mapper to spawn a certain npc and respawn that npc X sec after its death.
- Added the Bandit npcs.
- Improved the npc damage system, all weapon damages per npc is loaded through their scripts.
- Improved the military npcs, they no longer move when Stationary is active. Pluss they shoot when enemies get close. (fixed min / max ranges)
- Donators can now reset their skills. (temporarily)
- Remade the workshop handler to now handle loose files.
- Added workshop map verification @ server side.
- Fixed a crash when reloading the game base on the client when not in-game.
- The headshot + weapon icon now displays during headshots.
- Added breakable doors.
- Zombies & Zombie bosses can now break doors.
- Removed unnecessary stuff from the fgds.
- Tweaked Fred and the Zombies's code.
- Optimized code & removed unused hl2 stuff.
- Removed unnecessary & unused convars.
- Minor networking tweaks.
- Stability and bug fixes.