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16 November, 2015 Patch

  • Added the npc_auto_spawner entity which allows the mapper to spawn a certain npc and respawn that npc X sec after its death.
  • Added the Bandit npcs.
  • Improved the npc damage system, all weapon damages per npc is loaded through their scripts.
  • Improved the military npcs, they no longer move when Stationary is active. Pluss they shoot when enemies get close. (fixed min / max ranges)
  • Donators can now reset their skills. (temporarily)
  • Remade the workshop handler to now handle loose files.
  • Added workshop map verification @ server side.
  • Fixed a crash when reloading the game base on the client when not in-game.
  • The headshot + weapon icon now displays during headshots.
  • Added breakable doors.
  • Zombies & Zombie bosses can now break doors.
  • Removed unnecessary stuff from the fgds.
  • Tweaked Fred and the Zombies's code.
  • Optimized code & removed unused hl2 stuff.
  • Removed unnecessary & unused convars.
  • Minor networking tweaks.
  • Stability and bug fixes.