Developer postOriginal post (opens in a new tab)

Minor Patch + Trailer Filming starts in a few hours!

Changelog

  • You no longer add yourself to the kick/ban vote menu.
  • We now listen for player_connect_client instead of player_connect when players connect.
  • Added missing / updated outdated resource/scripts files to the build.
  • Spawn protection in Elimination and Deathmatch will now be disabled when you jump, slide, bash or kick.
  • Thirdperson Bash, Shooting/Swinging, Reloading and Special attacks will now properly synced to the viewmodel speed of the relative animations.
  • In Elimination mode you need to be minimum 2 players on both teams in order to be able to exterminate the other team.
  • You can now close the inventory/quest menu with the same button you opened it with.
  • Added more announcer lines for Deathmatch mode.
  • You will now have increased melee speed and reload speed in Deathmatch mode.
  • Added the 'Double the gun, double the fun' achievement.
  • The game will no longer end (restart) if everyone becomes a zombie in objective mode while classic mode is enabled.
  • Reduced the default timelimit to 30 min.
  • Replaced some gibs with lowpoly gibs.

Disclaimer

Remember to attend to this event, https://steamcommunity.com/games/brainbread2/events/826786761213851903 if you are able!