Hi! A couple more changes and improvements I wanted to make, mostly some additional dialogue related towards the end of the game. These hints should hopefully make some things a bit more clear.
Updated to Godot 4.5.1
Added more hint dialogues to hopefully better explain certain late-game things:
Floor 14: Added hint intended to be a mini-tutorial on how to fight the Floor 14 boss, talk to a certain someone on Floor 6 after dying to it once. You'll need to figure out how to kill each sprite type on your own still though :)
Post Floor 14: Also added hint to guide you on how to access a certain area required for Ending C if that area isn't already available
Floor 14 adjustment: Made the first sprite spawn shortly after the fight starts, instead of using the normal spawn timeframe
Certain late-game hint now plays more quickly: A hint related to part of Ending C takes around 3 minutes to start now instead of around 5
Fixed another instance of placeholder dialogue
Updated Dialogic to potentially fix dialogue getting stuck (still not entirely sure what causes it since I've never gotten it myself)
As always, please let me know if you find any issues in the Discord linked in-game!
