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Boring Man v1.2.2 is now available

FYI if you have been using the "alternate" beta branch, it has been disabled. please switch back to default if it isn't already.

Fixed/Changed

- Optmized some player-side code for performance increase
- Fixed clients timing out for no reason occasionally
- Removed speed compensation for client player objects
- Increased tickrate for the main player packet

Weapons

- Increased fire rate and damage on the Buzzer
- Removed damage fall off from the Buzzer
- Decreased fire rate on the Lightning Gun
- Lightning gun projectile now leaves a smaller EMP explosion

  • Only does half damage (50 damage to base equipment)
  • 50% smaller
  • Stuns for half the time
  • Unable to disarm enemies

- Increased max ammo for the Gas Launcher
- Gas nades from Gas Launcher are now destroyed when entering water
- Increased damage and range on the Boomerang
- Boomerang now stops when thrown directly into the water