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Boring Man v1.2.3.3 is now available

Dev Log

Thanks to your pitiful blubbering, I softened some weapon balance things. Aren't I your favie developer now? Excuuuse me for trying to keep things fresh. Remember my ass next time your team is wiped by one 13 year old AWPer in Counter Strike because you couldn't memorize broken recoil patterns. Like, my naked bare ass. Because I'll be mooning you in spirit.

This was also sort of an emergency update cause folks were getting banned for no reason by the anti-cheat for some stupid reason, its fixed now.

So if you're a server owner, I'd maybe clear out the last few recent bans from banned.txt....

Added

- Added server logging. Enable it by setting “Logging” to 1 in bm_settings.ini.
- Added command /logsize
- Added command /clearlog

Fixed/Changed

- Fixed an instance where players were being falsely banned for cheating
- Fixed weapon select not giving you the correct items when closed sometimes
- Fixed keymaster shells not replenishing after a TDM round is survived

Weapons

- Slightly increased ammo carried by Power Rifle
- Slightly reduced Keymaster damage (single shot/shotgun)