Mostly bug fixes and a little bit of balance for the Thief!
General
Text in story prompts now appears like old school RPGs (appears letter by letter; woo!)
Updated new secret Steam achievement wording since they have both been discovered
Farmhand
Issue with A Real Bed being buyable at a much cheaper rate if you have no shop discount stats is fixed
Squire
Squire XP per second no longer sometimes shows up as negative with max corruption stacks
Researcher
The Start New Edition button tooltip for the final subterfuge book now properly shows the pages needed for next edition
Thief
Going to test having wanted rank persist after rebirth to discourage rapid rebirthing (reasoning being that combined with other aspects of the Thief, it is too powerful and defeats the purpose of the wanted rank bar) - not set in stone just yet
With the above change, please note that if your wanted rank decreases because you rebirthed, you will still need to wait out whatever wanted rank you had, so you may end up having something like "20/10" for a while
Added a stat to track how many jackpots you've gotten (for the achievement)
Treasure tab now properly refreshes if it is left open and a heist is performed
Clarified in the info section for heists that skipping an encounter does not increment the encounter tracker
New Thief logo now properly shows in the thief-related researcher books
Fixed some visual bugs when you finish a heist and before clicking on the close button, do a rebirth
Certain Thief shop items no longer persist in the purchased tab after rebirth
Fixed an issue where heists would tell you that you could use a skill you hadn't unlocked yet
