Hello everyone,
I’m sharing an important update regarding the release of Dreadcore. Due to unforeseen events and the challenges that come with being a solo developer, I need a bit more time to properly finish the game. As a result, the release window is moving to January 2026.
This extra time will be dedicated to the final steps: last tweaks, debugging, polishing, and thorough playtesting to ensure the experience feels smooth, stable, and true to the vision behind Dreadcore.
I’ve already contacted the Valve team to adjust the release date on Steam, and everything is currently being updated on their side.
A definitive date and a new official trailer will be shared soon.
Thank you all for your patience, for sticking around, and for supporting this project. Your encouragement means a lot, especially as I work alone to bring Dreadcore to life.
More updates coming soon.
