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Campaign System Mechanics Almost Complete.. What Would You Like To Be Included

The campaign mechanics are nearly complete and working well.

So far we have implemented.

  • HUGE open world
  • Full scavenging system
  • Crafting system
  • Walker location based population system
  • Full Cover System
  • Improved build system

    Still being worked on.

  • Survivor gardening/ food production system
  • Power management system
  • (Testing) Vehicle system
  • Improved walker AI

    Now is the time to let us know what other systems you would like in the
    game let us know by leaving a comment.