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Update V1.2.2
Change Log
V1.2.2
Walker Spawn Fix
Walkers now appear in a steady flow and no longer increase or reduce in
numbers over timeHead shots inflict more damageImproved particle system with wind turbulence.Melee hit detection improvedV1.2.1
Ammo count GUIHeath replenish over timeWalker HP no longer drops into negativesV1.2
Unlocks will now require a lower score
(anyone that has reached the new required scores in previous builds
will get instant access to these unlocks)Structures now cost lessFlame thrower unlock glitch fixedNEW Gatling CannonPlayer HP indicator addedV1.1
A new and improved GUI with controls and notifications built inImproved shot gun slug count and spread.Added audio to walkers Grows/ Groaning so you know where they are coming from (Best played with headset)Pause menu now accessible via the ESC keyImproved Building and a clear structure cost indicatorMany more minor bugs fixed