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Update V1.2.2

Change Log

V1.2.2

  • Walker Spawn Fix
    Walkers now appear in a steady flow and no longer increase or reduce in
    numbers over time

  • Head shots inflict more damage

  • Improved particle system with wind turbulence.

  • Melee hit detection improved

    V1.2.1

  • Ammo count GUI

  • Heath replenish over time

  • Walker HP no longer drops into negatives

    V1.2

  • Unlocks will now require a lower score
    (anyone that has reached the new required scores in previous builds
    will get instant access to these unlocks)

  • Structures now cost less

  • Flame thrower unlock glitch fixed

  • NEW Gatling Cannon

  • Player HP indicator added

    V1.1

  • A new and improved GUI with controls and notifications built in

  • Improved shot gun slug count and spread.

  • Added audio to walkers Grows/ Groaning so you know where they are coming from (Best played with headset)

  • Pause menu now accessible via the ESC key

  • Improved Building and a clear structure cost indicator

  • Many more minor bugs fixed