Sieges are a core part of Eden Rising, and we are working hard to make them more exciting, challenging, and fun to play. Today we're doing a deep dive of the upcoming changes to Sieges and why!
Our biggest priority is to bring Eden's siege events in line with the expectations of fans of the Action/Tower Defense genre. There are a number of steps that we decided were needed to achieve that goal.
Monster Aggro
One of the biggest changes coming to the way sieges work is an update to monster aggro. In the current live version, monsters will begin to attack you if you come within range of them. This means you can accidentally end up with an entire swarm of dangerous monsters attacking you and ignoring all your well laid traps and defenses!

When we update, sieges will be much more in line with traditional tower defense games: monsters will spawn in loose groups at one end of the lane then pursue down their pathway towards the center of the Crucible. They can only be deterred from their goal by direct intervention of the player (by hitting them purposefully) or when struck by a tower.

This will mean strategic placement of towers will become crucial, and engaging enemies in a siege won't be immediately overwhelming. Of course, with that change in place it also means the potential for many more enemies per siege!
Turrets and Traps!
We have received a lot of feedback about sieges from the community, and a big part of that was the general viability and utility of defense items. In addition to the general monster aggro changes detailed above, turrets and traps are getting a full balance overhaul, as well as a number of new additions!
The Mortar Turret is a long range, heavy damage turret. Use it to deal devasting damage to clusters of monsters. This turret goes nicely with some of the monster changes we're making in the game, which we'll talk about more next week!

The Hive Turret takes advantage of some old "friends" from the Fungal Preserve. Ascendant-tainted razorgnats inhabit this turret. Their pheromones attract monsters, causing them to seek out the Hive Turret over all else. Used carefully, this turret can have a big impact on your battles. Pair this with the Mortar turret for a devastating combo!

The Laser Lance is a long-range single target nuke tower, allowing you to decimate a single enemy from far down the lane. Placement is key with this turret, allowing you to deal heavy damage -- as long as it's in a straight line!
This is just a small sample of the changes being worked on for Eden! There are many other changes coming that will impact the balance and gameplay of sieges, namely the complete overhaul of all the monsters in the game, and additions to the available arsenal of weapons and tech! We'll discuss each in more detail in the days to come, so stay tuned!
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