Greetings Hunters,
Today we are preparing Victor Vran for the release of the two upcoming DLCs: Motörhead Through the Ages and Fractured Wrods.
The patch contains numerous fixes - the list is long, grab a Zagoravian ale, and enjoy:
- Circus Arena & Bottomless Pit: Changes to the Ranking UI screen when in Local-Coop
- Proper change of host when the host of a MP game leaves (new players joining the game can't become a host and kick others)
- Pumpkin Hammer now correctly shares a cooldown with other equipped hammers (weapons from the same type share attack cooldowns)
- Transmutation: display "Highest rarity reached." for card recipes that can not create a card with higher rarity
- Transmutation: hopefully fixed disappearance or duplication of items
- Transmutation: items are now properly returned from the transmutation to the inventory (it was confusing and seemed like items disappear when replaced/switched)
- Transmutation: the Bear property cannot be upgraded and now it is represented correctly in the UI
- Transmutation: demon power durations are now working correctly
- Transmutation: added new minimap icon for the transmutation station/panel
- Transmutation: Master Crafter achievement no longer requires a max level character and weapon
- Vail the Immortal's body is now despawned after killing him in MP
- Disabled totems' ability to become tyrants
- Added a new text in the Controller Layout for the emotes button
- Camera Sensitivity is now renamed to Mouse Sensitivity
- Local coop switches the player offline (no chat, no game)
- Fixed missing boss fight movie for Wa-Lee
- Fixed not being able to move out of the dancing AoE circle when using Mouse Move
- Fixed a MP exploit where Lord Gabriel doesn't update his target if a player leaves the map
- Fixed Inventory UI damage number spill
- Fixed not being able to claim bounty/treasure codes from the Main Menu > Online screen
- Fixed bounty/treasure codes colour when typed by hand
- Fixed losing control of the camera while opening Gift Boxes
- Fixed black screen if you die when the World Map is open in the Hub
- Fixed armoured value not being shown for armoured monsters
- Fixed item rollovers in Inventory UI spilling out of the screen
- Fixed multiple Multiplayer desyncs
- Fixed Bottomless Pit not resetting when both players die in multiplayer
- Fixed a quest bug after the Apocalypse fight (not being able to "Talk to Tzar Borimir" if you restart the game)
- Fixed banter not playing immediately after going to the Hub from Heart of Frost (was playing only if you come from the game Main Menu)
- Fixed misplaced weapon particles on weapon draw from the back of the hero
- Fixed Legendary Dye not being visible on the character
- Fixed desaturation of ingame videos
- Fixed wrong texts in localizations
- Fixed several crashes
- Removed some leaked DLC texts from the base game Codex
- Inventory UI updates all character stats and info in real time now (also the action bar)
- Made AoE particle of Weak Essence of Frost with more visible edges
- Added support for Asian characters in more UIs
- Added support for Alienware AlienFX
- Dynamic Resolution tweaks
- Linux: Fixed performance regression with newer NVIDIA drivers
- Steam: Added Voice Chat Volume slider in Sound Options
- Minor Menus/UIs sound tweaks and fixes
- Minor text fixes
- Multiple other minor fixes
- Various minor Level Design fixes
- Fixed Z-fighting / flickering from objects in multiple areas of the game
- Fixed some enemies or players getting stuck in terrain passability holes or objects / collisions and impassable terrain
- Added collisions to objects
- Other minor passability fixes
When asking for help through the Feedback form, add your e-mail since there is no way to contact you or just write in the Steam Discussions / GOG Forums.
Also please update your video drivers as a first measure of troubleshooting because some people have problems with the game and they have ancient driver versions from 3+ years back.