Shock - duration is now visualized with a charge-up bar
Lightning Ball - lightning ball now bounce off walls instead of fizzle, making the attack much more viable in tight spaces. The duration has been reduced to compensate.
Lightning Trap - this skill has been reworked so that it now creates a Lightning Trap at a given position. While the trap lasts it sends out pulses that damage and electrocute enemies. At the end the Lightning Trap explodes the same way it did before. It is possible to avoid the explosion effect by jumping over it.
Scythe
Reap - Increased attack speed. Split timing now applies Vulnerable instead of reducing the cooldowns of special attacks. New sound effect for split-timed attacks.
Shockwave and Whirlwind - remaining cooldown is halved when at least 5 different enemies are hit with a single attack.
Legendary Weapons
Vengeance: Increased the damage of meteors triggered by the legendary ability
Vengeance: Decreased cooldown of the legendary ability
Vera: Increased explosion damage
Meteor: Increased the damage from the meteor special ability
Destiny Cards
Added legendary versions of The Sun, The Moon, Hope, Strength, The Knight, The Beast, The Rogue, The Guardian, The Bishop and The Slayer.
Hope - increased health bonus by 25%
Greed - doubled gold drop bonus
The Sun, The Moon and The Guardian - increased damage and damage now ignores armor
The Slayer and The Bishop - grant healing based on the hero's max health
The Beast - increased armor penetration bonus
The Knight - increased armor bonus by 20%
The Rogue - doubled bonus critical damage
Strength - reduced Destiny Point cost of rare variant, increased effect for common and uncommon variants
The Guardian - reduced Destiny Point cost, increased proc chance and added a chance to electrocute the target.
Justice - increased Destiny Point cost; Thorns buff reflects 66% of melee damage. Reflection is calculated before Armor is applied and ignores the Armor of foes
The Hunter - doubled bonus damage on split timing
The Reaper - added a refund of 1/3 of the soul shards spent on Shockwave or Whirlwind. Also increased the damage bonus granted to Shockwave.
The Saint - reduced bonus armor to 15 per divine card
Lightning Strike divine property - increased damage and proc chance. The strike now ignores Armor and causes Weakness for a short duration
Damage while above 90% divine property - modified damage bonus range
Remove negative condition on kill divine property - reduced the cooldown
Brutality on full overdrive wicked property - increased proc chance
Weapon Properties
"of the Leech" - now heals for percentage of max health
"of the Wolf" - Increased proc chance
"Vicious" - increased max bonus to 100 crit damage
Demon Powers
Increased the damage dealt by all demon powers
Other User Requests
Added option to set the size of user interfaces
Number of secrets found is shown on the world map
The spawn spots of some hard-to-find bounty targets are indicated on the radar
Display Resolution can be set in Windowed Mode
Added option to scale Render resolution
Power Stones for Weapon Properties now include description of the property
Added practice dummy in Castle Zagore
General Fixes
Revised weapon damage - It is now possible to reach the intended max damage with all weapons with transmutation. Existing weapons outside the intended range were patched
Expired Bounty Hunts and Treasures can no longer be shared
Fixed the damage of some wrongly generated uncommon and rare weapons
Fixed a transmutation bug that displayed maxed damage for some weapons that weren't maximized
Fixed removing of demon power buffs when the in-game menu opens
Fixed rare issue preventing the Know-it-All achievement from unlocking
Fixed freeze on level-up when character is dead
Fixed crash on map change
Fixed crash on pasting from clipboard
Fixed randomly occurring crash
Multiplayer Chat
Reworked chat scrolling with Up/Down arrows or LB/RB
The chat doesn't scroll to the bottom when someone writes
Selecting a comment now gives you the option to whisper the author
You can now switch between Game and Room chat rooms when single player in MP game
Chat window in the Online menu isn't closable
Fixed chat blinking caused by people writing in another room