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Dev Log #2

Hello, this is Sunwood Games.

Over the past month, we’ve been focusing on developing the new region “Underforest”

along with new equipment and skills. In this post, we’d like to share the major progress

we’ve made and our plans moving forward.


Development Progress

  • New Region: Underforest

    The map design, enemies, regional trait system, and wave compositions are now complete. Underforest is a mysterious underground forest where peach blossoms bloom endlessly.

  • New Content

    • 2 new active skills and 2 evolved skills implemented

    • 3 new relics implemented

    • 9 new pieces of equipment implemented

    • 3 new blacksmith upgrades implemented

    • Ending event: planning, dialogue writing, and sprite production completed

    • Final dialogue updates for companions and Dragon Fortress NPCs before entering

      Underforest completed


Screenshots


Plans Ahead

  • Ending implementation

  • Balance adjustments

  • Considering new achievements and additional events

  • Quality-of-life improvements and feedback integration

  • Build testing


If everything goes as planned, the new version update will be released

between September and October. Although development is progressing slower than

we’d like, we’re truly grateful for your patience, support, and feedback.

We’ll continue to reflect your opinions and strive to make Murim Survival even better.