Many crashes and Bug fixes, Thanks community for reporting them, and remember to press the R button during the game to capture a screenshot, and write a brief description of the bug or suggestions. We are tracking the reporters and Special prizes and credits will be given for reporting and sharing on social media.
This week a couple of NDi Devs will be attending GDC, if you would like to meet and discuss more about ARM PP, and work possibilities contact us at [email protected]
We will also be attending PAX East in Boston at the end of April.
We are working on a new video and screenshots, since we haven't spent to much time on marketing or on the websites, that are also getting upgraded and overhauled like our graphics. That will soon be fully PBR and Direct X 12, we will still support a Direct X 11 version also. We are still awaiting Oculus support on Mac, as they currently stopped. We will continue to support the Mac in any way we can, if the bug is our fault.
Next Month we will have a new Mining Barge, and MRRM, although with many updates and fixes, based on your feedback.
Our team is undergoing some changes that will allow us to have a 6 month marketing plan, and help with some new business managers. This will in turn help us find funding and complete the game to the high level of quality and polish. We would much rather keep it in Early Access for a bit longer, and get Great reviews, rather than rush it out and get bad reviews.
We need your reviews, please give an honest one was we are currently only at 15, and we are not one of those companies that buys fake reviews. If you choose a negative review, please tell us why, and we will do everything we can to fix the problems, and hopefully you will change it to a positiveːsteamhappyː
Hope to meet some of you at GDC or PAX East
Thank you ,
NDi Crew
Clinton Bowman
Nefarious Dimensions Inc.
CCO