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Nefarious Dimensions is now an Official Oculus Developer

Our CCO Clinton Bowman attended GDC last week, and had meetings with Publishers and investors. He also met with the Head of Developer Relations at Oculus and was able to obtain an Oculus Rift Engineering SDK for the CV1.

Currently the team is working in upgrading from the DK2 to the improved CV1. Our main focus is improving the performance and fixing bugs.

Our dev team is busy working hard, so that we can have a fully functional build ready to present at PAX East.

We still need the Communities help to find and report bugs, and also share on social media. Remember we will give points for rewards, when you help in these areas.

Our marketing plan, is being worked on with a 3rd party company as we should have more coverage and marketing traction soon. We will then leverage this for getting grants, and starting a Kickstarter this summer.

We need the feedback from the fans, to make this game amazing, we really would rather keep the game in early access, than rush a game out and get a bad review. Now is the time to critique and tell us what you want changed.

Thanks for your support