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New patch v1.02.00 brings additional bug fixes and optimisations.

Hey all, v1.02.00 is now officially live on Steam. This patch mostly focussed on optimising the game so that it runs at a better framerate with very large factories.

To coincide with the update I also recorded a new vlog where I take on a challenge from the Full Unlock.

https://youtu.be/Z6bObHtDGbo

I'm only just getting started in this video so I'm going to continue the game in another vlog next week.

Full patch notes:
- General CPU optimisation.
- Stopped memory leak occurring when starting many separate games within a single session.
- Rebalanced some challenges to make the master levels more attainable "Even mo' money", "Quick draw", "An end to the pill", "Money spinners", "Big bucks" and "Endless possibilities".
- Made "Alleviating Alzheimer's" challenge a little harder.
- Fixed sync issue with belt junctions between save and load.
- Fixed issue when you send the same drug through a crossroad twice in a row.
- Fixed graphical issue on renaming dialog on lower resolutions.
- Raw costs added up correctly in multimixer.
- Stopped game resuming after product patent message is brought up manually.
- Fixed graphical issues with various patent dialogs at some resolutions.
- Increased diversification leaning of AIs at lower difficulties so they do not flood the markets so much.