Source: Steam Community (opens in a new tab)
!! A quick note !!
- This update comes with an almost full rewrite of the backend. Please report any issues you encounter with online-related stuff to the discord server or GitHub repo.
Gameplay
- Added landmines that require the player to not hit them and instead let them pass the judgement line. [@orwenn22]
Song Select
- The keycount text now turns bright when on a dark background.
- Changed the exit easing of the modmenu.
Editor
- Add a check for overlapping notes. [@menvae]
- Added groups to events and added a new "loop" event to repeat events in that group.
- Resizing long notes now shows the right cursor.
- Holding alt on the setup tab now shows alternative keycounts. [@orwenn22]
User Interface
- Fixed map overlay's modding tab always showing, even if there aren't any actions.
- Updated the lobby creation panel and added the ability to edit clubs in-game.
- Fixed some stuff with closing panels eating up clicks even when they are almost gone.
- Task notifications can now show an "unknown" progress.
Other
- Importing a split-dual map now properly sets the keycount. [@IceDynamix]
- Removed sentry error-reporting because it was never actually running server-side. (It takes up 20GB or ram... I LOVEEE PYTHON)
- Implemented a Visualization System. [@menvae] (I'm gonna be real I do not really know what this does, check https://github.com/InventiveRhythm/fluXis/pull/257 to figure it out)