Katherine Cross wrote a lovely piece about our game in Gamasutra this past week. Check out the full article here:
https://www.gamasutra.com/view/news/304691/Opinion_Reflections_on_Tacoma.php
"The game needed to deliver an experience that coiled tight around the emotions it was trying to elicit from us, and it succeeded. The overall result doesn’t advance the genre much beyond the ground staked out by its predecessor, but it still shows a lot of flexibility and creativity on the part of Fullbright. Tacoma’s is a world worth revisiting for its universe of personal detail. There’s much more I could add, but that would require spoiling the game in ways that merit a separate article. It’s sufficient to say that Tacoma works well enough to keep me going back. After the long wait, I wasn’t disappointed"