Karla hangs out with the folks from Gamereactor to talk about how Tacoma's story will be told both through its characters but also through the game's surroundings.
"The Fullbright Company brought us Gone Home in 2013, a game that used exploration and environmental storytelling to weave a mysterious tale, and we talked to the developer's co-founder Karla Zimonja at E3 about their latest game Tacoma"
Check out the full intereview here: https://www.gamereactor.eu/news/559033/Environmental+storytelling+totally+remains+in+Tacoma/